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View Poll Results: Did it work for you

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  • Yes

    459 48.57%
  • No

    343 36.30%
  • Nearly worked

    143 15.13%
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  1. #4621
    Join Date
    Sep 2009
    Posts
    26

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by TheRoot
    The 12.6 isn't working for my Radeon HD 6470
    It looks like they skipped the HD 64xx line entirely on this one.

    http://support.amd.com/us/kbarticles...easeNotes.aspx

    Sucks for me too, I use an HD 6450.


    Nevermind, it seems that the drivers decided to work.
    Last edited by MMXZ; 17th July 2012 at 08:42 AM.

  2. #4622
    Yellowman Guest

    Re: Howto for fglrx / catalyst (Ati driver)

    Well hell must have frozen over

    Ati have released a legacy driver which is compatible with F17 and the 3.4 kernel (no patching required)

    http://support.amd.com/us/kbarticles...yproducts.aspx


    Code:
    [leigh@main-pc ~]$ uname -r
    3.4.4-3.fc17.x86_64
    [leigh@main-pc ~]$ glxinfo 
    name of display: :0
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: ATI
    server glx version string: 1.4
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
    client glx vendor string: ATI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
        GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
        GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB, 
        GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
    GLX version: 1.4
    GLX extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
        GLX_MESA_swap_control, GLX_NV_swap_group, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap
    OpenGL vendor string: Advanced Micro Devices, Inc.
    OpenGL renderer string: ATI Radeon HD 4250      
    OpenGL version string: 3.3.11653 Compatibility Profile Context
    OpenGL shading language version string: 3.30
    OpenGL extensions:
        GL_AMDX_debug_output, GL_AMD_conservative_depth, GL_AMD_debug_output, 
        GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
        GL_AMD_name_gen_delete, GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
        GL_AMD_sample_positions, GL_AMD_shader_stencil_export, 
        GL_ARB_ES2_compatibility, GL_ARB_base_instance, 
        GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, 
        GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, 
        GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
        GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
        GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
        GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
        GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
        GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
        GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
        GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
        GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, 
        GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, 
        GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
        GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
        GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
        GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
        GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, 
        GL_ARB_shader_objects, GL_ARB_shader_precision, 
        GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
        GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
        GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient, 
        GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
        GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_compression, 
        GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
        GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
        GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
        GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, 
        GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
        GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
        GL_ARB_texture_snorm, GL_ARB_texture_storage, GL_ARB_timer_query, 
        GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
        GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix, 
        GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
        GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
        GL_ARB_vertex_program, GL_ARB_vertex_shader, 
        GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, 
        GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, 
        GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, 
        GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, 
        GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
        GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
        GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
        GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
        GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access, 
        GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
        GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
        GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
        GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, 
        GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays, 
        GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
        GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
        GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
        GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, 
        GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
        GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
        GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
        GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
        GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
        GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
        GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
        GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
        GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
        GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float, 
        GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
        GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, 
        GL_SUN_multi_draw_arrays, GL_WIN_swap_hint, WGL_EXT_swap_control
    
    65 GLX Visuals
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
    0x023 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x024 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x025 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    
    
    [leigh@main-pc ~]$ rpm -qa *\catalyst\*
    xorg-x11-drv-catalyst-legacy-libs-12.6-0.1.fc17.x86_64
    xorg-x11-drv-catalyst-legacy-12.6-0.1.fc17.x86_64
    kmod-catalyst-legacy-3.4.4-3.fc17.x86_64-12.6-0.1.fc17.x86_64
    [leigh@main-pc ~]$
    Review request at rpmfusion

    https://bugzilla.rpmfusion.org/show_bug.cgi?id=2400
    https://bugzilla.rpmfusion.org/show_bug.cgi?id=2401
    Last edited by Yellowman; 6th July 2012 at 04:17 PM.

  3. #4623
    Join Date
    Sep 2009
    Posts
    26

    Re: Howto for fglrx / catalyst (Ati driver)

    Any news of HD64xx line?

    Nevermind, they work with them, or so my install tells me.
    Last edited by MMXZ; 17th July 2012 at 08:43 AM.

  4. #4624
    Join Date
    Aug 2010
    Location
    Dublin, Ireland
    Posts
    24

    Re: Howto for fglrx / catalyst (Ati driver)

    I'm getting an "unsupported Hardware" watermark for my HD6310 (AMD E-350 APU) with Catalyst 12.6 on F17 KDE... is this to be expected? - The AMD site linked in the guide says it should be compatible.

  5. #4625
    Join Date
    Jun 2005
    Posts
    10

    Re: Howto for fglrx / catalyst (Ati driver)

    Hi,

    I have been ordering parts for assembling a new computer and have these two parts on their way and have been wondering whether I should be exchanging them:

    1) HD 7770 PCIe card
    2) mobo with built-in HD 4250

    The more I read on ATI Linux support and the recently released 12.6 drivers, the more confused I get. I had a few questions/clarifications and would be glad if anyone could help out.

    1) Catalyst 12.6 seems to have dropped support for the integrated graphics chip that I mentioned - but then what is this?

    Does this mean that the two graphics hardware I mentioned are supported (by support I mean 3D direct rendering) by two different drivers now? ( I did notice that the second link points to Beta drivers)

    2) Can Fedora be set up (with the appropriate xorg.conf) to use these two different drivers for the 7770 and integrated 4250 simultaneously? Is Hybrid Crossfire supported? Or (if the mobo BIOS allows) can the cards be used as two independent entities (eg. 4250 for handling the display and 7770 as an OpenCL device for stuff like 3D rendering)?

    3) I use rpmfusion. Do the fglrx packages have both these drivers?

    4) I keep reading about legacy drivers for ATI. What are those?

    I would really appreciate any light being cast on my darkness!

    Thanks in advance
    Anurup

  6. #4626
    Yellowman Guest

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by anurup
    Hi,

    I have been ordering parts for assembling a new computer and have these two parts on their way and have been wondering whether I should be exchanging them:

    1) HD 7770 PCIe card
    2) mobo with built-in HD 4250

    The more I read on ATI Linux support and the recently released 12.6 drivers, the more confused I get. I had a few questions/clarifications and would be glad if anyone could help out.

    1) Catalyst 12.6 seems to have dropped support for the integrated graphics chip that I mentioned - but then what is this?

    Does this mean that the two graphics hardware I mentioned are supported (by support I mean 3D direct rendering) by two different drivers now? ( I did notice that the second link points to Beta drivers)

    2) Can Fedora be set up (with the appropriate xorg.conf) to use these two different drivers for the 7770 and integrated 4250 simultaneously? Is Hybrid Crossfire supported? Or (if the mobo BIOS allows) can the cards be used as two independent entities (eg. 4250 for handling the display and 7770 as an OpenCL device for stuff like 3D rendering)?

    3) I use rpmfusion. Do the fglrx packages have both these drivers?

    4) I keep reading about legacy drivers for ATI. What are those?

    I would really appreciate any light being cast on my darkness!

    Thanks in advance
    Anurup
    1. Yes
    2. No
    3. Not yet

    Review request at rpmfusion

    https://bugzilla.rpmfusion.org/show_bug.cgi?id=2400
    https://bugzilla.rpmfusion.org/show_bug.cgi?id=2401

    4. Learn to read your own links

    http://support.amd.com/us/kbarticles...yproducts.aspx

  7. #4627
    Join Date
    Apr 2010
    Location
    Earth
    Posts
    901

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by anurup
    [...]
    1) depends; if you don't even need very good 3D performance, you don't even need a dedicated graphiccard. (also you can read through this thread: phoronix forum: Considering a new GPU soon. How's the 7700 series on Linux?)

    2) if you going to use the dedicated graphic-card it doesn't matter which IGP card you have (on a notebook it would be matter, if you have the hardware which supports graphiccard switching on-the-fly);
    Are you going to keep your old CPU with the motherboard? Or are you replacing the CPU as well?


    the legacy driver Catalyst 12.6 is just for Radeon cards of 3xxx and 4xxx series. But for these older series, the default Radeon driver is also pretty decent. Although the 3D performance is only at maybe a third or at a half of the proprietary driver. The advantages of the default driver: it's very stable, is installed by default, supports every kernel and xorg-server version, it supports wayland (which comes maybe as option in F19 or F20 I guess).
    Last edited by Fenrin; 12th July 2012 at 09:46 PM. Reason: added link to outside thread

  8. #4628
    Join Date
    Jun 2005
    Posts
    10

    Re: Howto for fglrx / catalyst (Ati driver)

    Fenrin, Yellowman - thanks for your replies.

    Fenrin, thanks for explaining what legacy drivers are. I have concluded that they are essentially drivers for those graphics cards that are not supported by the mainstream ATI Catalyst driver any more?

    As for using the dedicated graphics card - I intend to use this machine for 3D modelling and rendering. So the 4250 is what I had intended to use to serve the display and OS UI for Gnome shell etc. The 7770 was intended to be an OpenCL device for 3D rendering.

    To answer your question, I have ordered a new CPU (AMD FX-8150) for the machine.

    Also thanks for the phoronix link - I am going to go through that in more detail.

  9. #4629
    Yellowman Guest

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by Fenrin
    1) depends; if you don't even need very good 3D performance, you don't even need a dedicated graphiccard. (also you can read through this thread: phoronix forum: Considering a new GPU soon. How's the 7700 series on Linux?)

    2) if you going to use the dedicated graphic-card it doesn't matter which IGP card you have (on a notebook it would be matter, if you have the hardware which supports graphiccard switching on-the-fly);
    Are you going to keep your old CPU with the motherboard? Or are you replacing the CPU as well?


    the legacy driver Catalyst 12.6 is just for Radeon cards of 3xxx and 4xxx series. But for these older series, the default Radeon driver is also pretty decent. Although the 3D performance is only at maybe a third or at a half of the proprietary driver. The advantages of the default driver: it's very stable, is installed by default, supports every kernel and xorg-server version, it supports wayland (which comes maybe as option in F19 or F20 I guess).
    This is wrong, the legacy driver still supports the same cards as 12.4

  10. #4630
    Join Date
    Jul 2012
    Location
    Minnesota, USA
    Posts
    1

    Re: Howto for fglrx / catalyst (Ati driver)

    I've followed these steps on my laptop and (I think) everyhting worked, but now my display brightness is permanently stuck at the lowest setting. I've tried the hardware brightness controls as well as the brightness setting in GNOME but niether has any effect.

    I'm running Fedora 17 (64 bit) and my card is a Mobility Radeon HD 5850. Any assistance would be greatly appreciated.
    Last edited by Poryhack; 15th July 2012 at 09:30 PM.

  11. #4631
    Join Date
    Jul 2004
    Location
    Wake Forest, NC
    Age
    64
    Posts
    1,421

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by multipitch
    I'm getting an "unsupported Hardware" watermark for my HD6310 (AMD E-350 APU) with Catalyst 12.6 on F17 KDE... is this to be expected? - The AMD site linked in the guide says it should be compatible.
    I'm getting the same message on my Acer Aspire One 722 (C50 processor, reports as Radeon HD 6250). However, I have also discovered that it does have problems. It will not suspend to RAM and resume. I only get a black screen.

    I would like the increased performance of the proprietary driver, but not at the expense of stability and usability.
    StephenH

    "We must understand the reality that just because our culture claims certain things are true it does not mean they are!" --M. Liederbach

    http://pilgrim-wanderings.blogspot.com

  12. #4632
    Join Date
    Jun 2005
    Posts
    10

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by Yellowman
    Yellowman, is there an update schedule for fglrx drivers at rpmfusion that I can subscribe to?

    If you have the time and inclination, could you please explain why you answered "No" to Question 2 above - will the two drivers be trying to access the same memory locations or something to stay resident?

    Also, would you have any idea if OpenCL is supported by 12.6 fglrx?

    Thanks in advance.

  13. #4633
    Yellowman Guest

    Re: Howto for fglrx / catalyst (Ati driver)

    Quote Originally Posted by anurup
    Yellowman, is there an update schedule for fglrx drivers at rpmfusion that I can subscribe to?

    If you have the time and inclination, could you please explain why you answered "No" to Question 2 above - will the two drivers be trying to access the same memory locations or something to stay resident?

    Also, would you have any idea if OpenCL is supported by 12.6 fglrx?

    Thanks in advance.
    You can't have two modules with the same name eg: fglrx

    You might be able to use the legacy driver for both cards

    http://forums.fedoraforum.org/showpo...postcount=4629

  14. #4634
    Join Date
    May 2009
    Location
    Texas
    Posts
    93

    Re: Howto for fglrx / catalyst (Ati driver)

    got a HD 7750. i can finally do 1080p on my HD screen, but i dual screen with a VGA (good old analog) display. With windows, display works correctly with 12.3 Catalyst, course AMD support <3 windows forever. but i get
    requested position/size for CRTC 148 is outside the allowed limit: position=(1920, 0), size=(1280, 1024), maximum=(1920, 1920)
    every time i try to turn it on and up the display to 1280x1024. I assume its a setting somewhere i need to add to ensure that the drivers know that its two sepperate displays and not one ( granted it will be landscape but comeone it works in windows no issues!!)

  15. #4635
    Join Date
    Dec 2008
    Location
    Paris, FR
    Posts
    238

    Re: Howto for fglrx / catalyst (Ati driver)

    you need to set a larger VIRTUAL desktop size in xorg.conf, the default is 1920 x 1920

    See here, virtual is set to 3200x3200:
    Code:
    Section "Screen"
            Identifier "Screen0"
            Device     "Videocard0"
            DefaultDepth     24
            SubSection "Display"
                    Viewport   0 0
                    Virtual   3200 3200
                    Depth     24
            EndSubSection
    EndSection
    adapt your screen & device name accordingly.

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