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jzke
16th July 2004, 04:05 PM
When will Linux distros start using SVG icons & other stuff? I keep hearing about SVG and linux, but it doesn't use them for their icons, and as far as I know everything else too :confused:

kosmosik
16th July 2004, 09:15 PM
When will Linux distros start using SVG icons & other stuff? I keep hearing about SVG and linux, but it doesn't use them for their icons, and as far as I know everything else too :confused:
well that is not distros themself but desktops you mean (KDE/GNOME). they already can make use of SVG, just take a look in here -- http://librsvg.sourceforge.net/theme.php -- concern with SVG/Vector graphics is that it is very hungry for resources....

jzke
16th July 2004, 11:27 PM
hmm, are there any icon themes that are SVG, coz I havn't seen any...

kosmosik
17th July 2004, 12:14 AM
hmm, are there any icon themes that are SVG, coz I havn't seen any...
well... can you please read my post again? maybe bother clicking on link :PP

MWB
19th July 2004, 02:00 AM
are there any icon themes that are SVG, coz I havn't seen any...

Gartoon!!!

desktop (http://bkb.pl/mwb/zrzutekranu-1.png) ~1,1MB 3200x1200
desktop.mini (http://bkb.pl/mwb/zrzutekranu-1.mini.png) ~437KB

Homepage
http://zeus.qballcow.nl/icons.php

cathal
19th July 2004, 06:32 AM
SVG is certanly getting better, still hogging to much resources though as said in an earlier post. I've installed a few SVG themes before still revert back to the clean look personnaly.

Jman
23rd July 2004, 01:24 PM
For those interested in editing svg images, check out Inkscape (http://www.inkscape.org/), available at dag (http://dag.wieers.com/packages/inkscape/)

crackers
23rd July 2004, 04:39 PM
There's two reasons why SVG is resource-hungry:

1) Vector graphics are actually kind of hard to "draw" - you have to perform various scaling and location computations for each defined point, line, and enclosed space.
2) Parsing XML takes time, no matter what. And if you have an extremely complex object, the resulting ".svg" file is that much larger - and time-consuming to parse and redraw.