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  #1  
Old 5th January 2006, 01:11 AM
Conquistador Offline
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Join Date: Dec 2005
Posts: 18
Can't compile OpenGL programs.

Hello, I'm quite new to FC4 and Linux development in general, so I don't quite know how to help my self yet, so please bear with me.

I programmed OpenGL programs in Win32 and C++ with no problem, I had all the necessary libraries, drivers, etc. I'm now running FC4, and want to start experimenting in Linux.

I can't compile any programs that use any OpenGL headers, and I can't link to the libraries. I ran glxinfo, and it gave me this:
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIS_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
    GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
    GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat,
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
    GL_NV_blend_square, GL_NV_point_sprite, GL_NV_texgen_reflection,
    GL_NV_texture_rectangle, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 None
0x25 16 tc  0 24  0 r  y  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x26 16 tc  0 24  0 r  .  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x27 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x28 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 None
0x29 16 dc  0 24  0 r  y  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
0x2a 16 dc  0 24  0 r  .  .  5  6  5  8  0 16  8 16 16 16 16  0 0 None
I would assume that I have all the necessary extensions, and am able to run OpenGL programs, but like I said, the compiler can't find any of the headers or libs. I even did a file search, but nothing came up.

Any idea how I can fix this?
Thanks in advance.
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  #2  
Old 5th January 2006, 01:22 AM
markkuk Offline
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Join Date: Apr 2005
Location: Finland
Posts: 5,075
The OpenGL headers and libraries are in the xorg-x11-devel package. Install it with:
Code:
yum install xorg-x11-devel
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  #3  
Old 5th January 2006, 01:32 AM
Conquistador Offline
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Join Date: Dec 2005
Posts: 18
Well geeze, that fixed it!

Thanks a bunch.
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  #4  
Old 5th January 2006, 06:37 AM
mounterriver Offline
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Join Date: Jul 2004
Location: Singapore
Age: 34
Posts: 72
If you have a good graphic card, like nvidia, you can also install their driver for linux which has OpenGL implementation, hardware accelerated.
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