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  #1  
Old 26th May 2004, 06:44 PM
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FC2 Sound Delay.

These may be 2 different problems, or 2 problems of the same.

I installed ZSNES and MP3 Support for XMMS. I noticed that in both, there's a bit of a sound delay. There is about 3 or 4 seconds between when the sound should start and when it does. Same thing for when it stops. I stop sound in XMMS and it plays for about 3 or 4 seconds then it stops. Same thing with ZSNES, I go into the menu(and the sound should stop) but it goes for a few seconds. I tried xine, and there seems to be no problem, however, I'd prefer to have this fixed, 'cause I like XMMS for MP3s and I enjoy playin' the old SNES Games.

I'm not sure if this happened in FC1, 'cause I never really listened to MP3s in FC1 and I didn't install much of anything in FC1 until I got used to how to work things with Linux.

I have no idea what the problem could be.

For reference, I'm running FC2 on my Laptop and it's running a SiS Sound Chip. The Output(as defined by the Multimedia Systems Selector in the Preferences Menu, I'm using ART Sound Daemon. It's the only one that works.
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Old 28th May 2004, 02:15 AM
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I'm assuming no one's come across this, so it's very possible it's just my laptop. Hopefully I can find a fix if it's not, but if it is, then I'm still confused 'cause in Windows there isn't any delay, but oddly the sound quality is MUCH better in Linux. So atleast something balances it out. :-)

If I figure it out, I'll be sure to post an explaination, and if I get it fixed, I'll go through the steps that work. lol
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  #3  
Old 29th May 2004, 09:28 AM
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The ALSA plugin doesn't work? Hm, strange... Over here I can select the ALSA plugin and it eliminates the sound delay.
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Old 29th May 2004, 09:18 PM
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Probably a stupid question, but does FC2 come with ALSA or would I have to install it? Only reason I ask this, is 'cause if it's there I expect it to be installed, but if I remember correctly, in FC1, I used ALSA with no problem. And I only started using ART Sound Daemon in FC2, before that, I never even heard of it.
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  #5  
Old 29th May 2004, 10:41 PM
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ALSA comes with FC2. On my pc it was installed automatically. As far as I know it's the official sound system of the 2.6 kernel.
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  #6  
Old 30th May 2004, 12:11 AM
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Well, I'll try re-installing, or going over the ALSA webpage to try to figure this out, but I'm just hoping I can figure this out before I move to my computer with Linux.

I'll be doin' this in a few hours, so I'll update on what's goin' on. Hopefully if I fix this, I can post a viable solution to help others.
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  #7  
Old 30th May 2004, 06:13 AM
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What is the output plugin in XMMS? You should definitely be running alsa, and make sure the settings are configured properly in the output.
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  #8  
Old 30th May 2004, 07:24 AM
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Are you using KDE?

That happened to me when I used KDE... Then I switched to GNOME and it stopped.
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  #9  
Old 30th May 2004, 08:08 AM
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Ok, but there's no need to switch from KDE to GNOME just to prevent this sound delay. Just select the ALSA output plugin - if it works... ;-)
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  #10  
Old 30th May 2004, 06:41 PM
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Alright, this fixes XMMS(had no idea you could select a specific output for XMMS). But there's still the ZSNES, so I'm going to play with ALSA and such later on to try to fix it.

Thanks Bana. :-D
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  #11  
Old 1st June 2004, 02:48 PM
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Ok... this sorta goes back with the Sound Delay problem, because after I finally got the ALSA plug-in to work(not entirely sure how) but after listenin' to music for a while(varies each time) the ALSA plugin stops workin'.

Luckily, OSSD Plug-in works, so there is no delay, but I don't like the fact that it just stops. Anyone else run into this problem?

Also, I noticed that I can only hear -one- sound at a time. Is there configuration that I'm missing somewhere?

** EDIT: Ok, so for some reason the ARTSD is the only sound system/plugin that works now, and it seems to be going back and forth between being able to work and not being able to work.

I'm unable to try this on my computer as the PSU died on me... and I'm waiting to get a new one. But to rule out my configuration being the problem, as soon as I can I'll be setting it up on my computer that's running an Audigy 2.
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Last edited by Nefarious; 2nd June 2004 at 07:31 AM.
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  #12  
Old 2nd June 2004, 02:43 PM
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No one else run into this problem? Or perhaps have a possible solution? Or know of another sound plugin or system I can use?
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  #13  
Old 2nd June 2004, 04:34 PM
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Heck yeah I have that same problem! I get that problem with ZSNES and LTris. For example, when the "Nintendo" logo appears in Mario World, it isn't until the title screen that it actually plays. With LTris, the brick hits the ground, and the sound doesn't play until the next brick is halfway down the screen.

Let me assure you, you can reinstall all you want, but it won't work. For some reason, if you run ZSNES under root it works perfectly, go ahead, try it and see. I know of no fix but this is agitating me badly. I was actually going to start a topic about this but you beat me to it.
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  #14  
Old 2nd June 2004, 04:38 PM
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Actually, it doesn't work while under root. And this is startin' to bug me, 'cause I really enjoy some of those old games a whole lot more than the new ones. It's not something I'm willing to give up. I'd sooner stay with Windows. lol And that explains a lot. :-p
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  #15  
Old 2nd June 2004, 04:44 PM
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Well, there is no sound delay with ZSNES under Gnome, that probably explains why root doesn't have the problem, root is set up for Gnome. However, in Gnome there is a video delay to make up for it, and when I tried to set it to full screen, it crashed Gnome.

Come on, someone here has to know the answer.
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