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22nd May 2007, 01:45 AM
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Join Date: Apr 2007
Location: Brooklyn, NY
Age: 38
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UT2004 running Choppy
It starts fine, havent bothered trying to play offline, but online its playing very choppy. I have the latest nvidia driver installed, patched 3369. On the same machine it runs fine on windows. any ideas on how to get it running right?
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22nd May 2007, 05:44 AM
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Retired Community Manager
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Hello:
Have you patched it up to 3369.2 Patches
Seve
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22nd May 2007, 08:21 PM
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Quote:
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Originally Posted by GrandpaGenocide
I have the latest nvidia driver installed, patched 3369.
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He's patched up.
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24th May 2007, 12:25 AM
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Join Date: May 2004
Location: Mexico City, Mexico
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Quote:
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Originally Posted by GrandpaGenocide
It starts fine, havent bothered trying to play offline, but online its playing very choppy. I have the latest nvidia driver installed, patched 3369. On the same machine it runs fine on windows. any ideas on how to get it running right?
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Hardware specs? Plus there's an additional patch which is marked as 33.69.1, you have that?
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24th May 2007, 03:05 AM
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hardware wise I have a 1.6ghz, nvidia fx5200 --driver nvidia 100.14.03 (for some reason livna cant keep up with the kernel updates kernel-2.6.21-1.3189.fc7 hehe), 1gm ram, Thet do you have a link to it?
Last edited by GrandpaGenocide; 24th May 2007 at 03:20 AM.
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24th May 2007, 04:51 AM
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Here's the patch, by the way, notice that there's actually a 3369.2 patch
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Last edited by Thetargos; 24th May 2007 at 04:53 AM.
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24th May 2007, 05:26 AM
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Quote:
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Originally Posted by Thetargos
Here's the patch, by the way, notice that there's actually a 3369.2 patch 
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Thet still choppy almost barely playable, whats funny is that ut goty runs fantastic
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24th May 2007, 05:32 AM
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Well, with your specs you can't expect it to run über-fast, either... Maybe you need to tweak the graphics a bit? First off, make sure you are not using any special postprocessing effects (AA/AF/Texture sharpening, etc). Then make sure you are running at a reasonable resolution with reasonable (for your hardware) visual settings (texture quality, mesh complexity, etc) That should help (unless you already are running in the low-med region)
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If can be improved, go for it! :cool:
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Fedora user since RHL 5.2 :cool:
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24th May 2007, 05:49 AM
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I guess there is one thing that windows was good for arghhhh but I lowered everything and its at least playable now. its deffinately not worth putting xp back on this machine haha. I just dont get the disparity, everything is running faster under linux with the exception of UT2004
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24th May 2007, 07:23 AM
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I'm sure there are some more tweaks you could use. I've not seen many "highend" games played on D3D on my GF's 5200, I haven't seen any, actually... So I'm not sure what might the DirectX and OpenGL renderes may be doing differently from Windows to Linux (the Windows OpenGL renderer of the latest patch is virtually the same as the Linux one, being both based on the same codebase). Maybe this has to do with render paths in OpenGL and DirectX differences that gives DirectX an edge in performance in Windows copared to OpenGL, but then again, you would have to run some benchmarks with both on Windows (and like you said, not worth the time).
Just to make sure... You're not running UT2K4 with Beryl or Compiz running, do you?
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If can be improved, go for it! :cool:
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Fedora user since RHL 5.2 :cool:
Systems: Laptop, Main System, Netbook.
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25th May 2007, 03:46 AM
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hahaa running it with Beryl or Compiz, I tried it once by accident. Well I changed over to the livna nvidia drivers and its running a bit better. Installing windows is not really an option I cant imagine wasting HD space on that. On a posative note Ill install it on my girls computer and drive her nuts. But just for a laugh, as soon as I get it running how I like my monitor blew tonight, so for the first time my piece of crap computer is off until tommorow
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