thanks jdeslip, but now pcsx2 close down by itself. This is my console output:
Quote:
[root@localhost pcsx2]# ./pcsx2
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
F10 - dump performance counters
F11 - save GS state
F12 - dump hardware registers
PCSX2 v0.9.3 save ver: 7a30000e
EE pc offset: 0x2a8, PSX pc offset: 0x208
x86Init:
CPU vender name = AuthenticAMD
FamilyID = 0
x86Family = AMD Athlon(tm) 64 Processor 3000+
CPU speed = 1.797 Ghz
x86PType = Standard OEM
x86Flags = 078bfbff
x86EFlags = e3d3fbff
Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Extented AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2
EE Recompiler data reset
Bios Version 2.0
**************
rom1 NOT FOUND
**************
**************
rom2 NOT FOUND
**************
**************
erom NOT FOUND
**************
GIF reset
NTSC
ZeroGS: creating
ZeroGS: Got Doublebuffered Visual!
ZeroGS: glX-Version 1.3
ZeroGS: Depth 24
ZeroGS: you have Direct Rendering!
ZeroGS: Creating effects
ZeroGS: Creating extra effects
ZeroGS: using accurate shaders
ZeroGS: initialization successful
Using Frame Skipping: Normal
* PCSX2 *: ExecuteBios
NTSC
NTSC
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
Write to 32bit count reg counter 5
Counter 5 count write 0
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
NTSC
PAL
PAL
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
# Restart Without Memory Clear.
NTSC
PAL
PAL
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
EE Recompiler data reset
* PCSX2 *: ExecuteBios Complete
PCSX2 v0.9.3
ExecuteBios Complete
loadElfFile: cdrom0:\SLPS_250.88;1
loadElfFile: 4730008
addr 155c8 "rom0:OSDSYS" -> "cdrom0:\SLPS_250.88;1"
addr 15d30 "rom0:OSDSYS" -> "cdrom0:\SLPS_250.88;1"
addr 21798 "rom0:OSDSYS" -> "cdrom0:\SLPS_250.88;1"
addr 90700 "rom0:OSDSYS" -> "cdrom0:\SLPS_250.88;1"
loadElfFile: cdrom0:\SLPS_250.88;1; CRC = 658597E2
XML Patch Loader: Could not load file 'patches\658597e2.xml'. Error='Failed to open file'.
XML Loader returned an error. Trying to load a pnach...
patch file for this game not found. Can't apply any patches
patchnumber: 0
ZeroGS: Disabling MRT depth writing
NTSC
NTSC
NTSC
NTSC
MFC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
MTC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
MTC0 PCCR = 0 PCR0 = 0 PCR1 = 0 IMM= 0
HDD Enable:1
Write to 32bit count reg counter 5
Counter 5 count write 0
CdRead: Reading Sector 16(1 Blocks of Size 2048) at Speed=24x
CdRead: Reading Sector 2986(1 Blocks of Size 2048) at Speed=24x
Write to 32bit count reg counter 5
Counter 5 count write 0
DvdRead: Reading Sector 16(1 Blocks of Size 2064) at Speed=4x
DvdRead: Reading Sector 851383(1 Blocks of Size 2064) at Speed=4x
Illegal instruction
|
Any ideas? tqs
EDIT:
I get a reply from zerofrog
Quote:
try it with gdb
when it crashes type "x/5i $pc" and "bt"
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What is gdb? What Iget from google, "Gdb 6.5 - A GNU source-level debugger for C, C++, Java and other languages."
http://www.icewalkers.com/rpm/gdb/fe...gdb-24727.html
So I need to compile it? What "x/5i $pc" and "bt" do?