Using a ATI 9550 and a 1.6g P4 with 700meg of ddr ram i manage to get 90-100fps in quake 3.
Problem being is its jumpy, sort of like its updateing the screen to often and its getting tripped up :P
Tried forcing a sync every frame and it made no difference..
Using the ATI tool and turning AA on to 8x and filtering up to 16x frames drops to 30-50 and things are playable again. And well.. look freeking amazing
Anyway, don't mind turning everything on to enjoy a lovely picture but was just wondering why it would be choppy without this crippling effect, as i will be playing Urban Terror, and i fear it will cripple it to much :P
In Windohs land, it behaves as one would expect normally still with 90-100fps without AA and filtering turned off.
Sorry.. In linux land I'm using the ioquake binary