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Old 4th May 2012, 06:37 PM
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lockheed02 Offline
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F17, nvidia and wine

Just wondering, when running wine (1.5.3, 1.5.2, 1.4) and trying to use Direct3D programs ist there anything new that is needed compared to earlier versions (F14). No matter what I try, I always get errors like
Code:
General protection fault!

History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
or also

Code:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
err:menubuilder:convert_to_native_icon error 0x88982F81 initializing encoder
Most D3D apps I tried spit out errors in regards D3D.
all updates are installed and I used winetricks to install DirectX components. Any hint what I might miss? Thanks for any help.
Lockheed
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