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Old 19th December 2010, 09:18 AM
demetris Offline
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Posts: 73
linuxopera
What is needed to play a 32bit game on F14-64?

You may know the Humble Indie Pack 2, which is a set of crossplatform indie video games. There's one game in the bundle that doesn't offer a 64bit build and therefore it fails to load.
It's called Braid and that's what you get when you try to run it:
$ ./braid
./braid: error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory

Of course the 64bit libs for OpenGL and the propitiatory nvidia drivers are installed, but the game asks for the 32bit ones, at least to my understanding. I do know that why can install 32bit libraries on a 64 bit linux system (we do that for the sake of crappy Adobe Flash), but I don't know where to find these libs (searching the repo with keywords like .i586 or ia32 led me nowhere).

so, any ideas?
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  #2  
Old 19th December 2010, 12:18 PM
Theodor009 Offline
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Join Date: Jan 2007
Posts: 102
linuxfedorafirefox
Re: What is needed to play a 32bit game on F14-64?

here is a link to get you started with a list of most if not all the packages you'll need. That lists looks fairly complete to me.

http://beginlinux.com/blog/2009/09/i...bit-fedora-11/

Just make sure to change the '.i386' to i586 or i686 where required.

good luck and happy gaming
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  #3  
Old 19th December 2010, 12:32 PM
demetris Offline
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linuxopera
Re: What is needed to play a 32bit game on F14-64?

Thanks a lot. I've tried yum-searching some core packages before and I couldn't find them ("warning: no matches blah blah") but with the names in that link it works (although some packages must have been renamed somewhere between F11 and F14).
Conveniently, the developers of the game have just released a newer build that fixes the 64bit compatibility issues, but who knows, there could be a need for the 32bit libs in the future.
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