Is there a way to speedup Gallium3D with a custom xorg.conf or a different window manager than KDE? A new graphics card would help, since I've got a fairly old 7800GS AGP 256MB. But I would rather get this one working with Gallium3D since its more than what I need with the binary nVidia driver. Also, a newer card would mean switching to ATI or getting a whole new computer for PCI-E. And the main reason I switched to Fedora was to try out Gallium3d. Right now I'm running Fedora Rawhide.
I know glxgears isn't an accurate benchmark, but I only get 500fps with glxgears. Here's what I get with glxinfo:
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV49
OpenGL version string: 1.5 Mesa 7.9-devel
I wasn't able to speedup a game by turning off anisotropic and trilinear filtering, and Blender (a 3d model app) has a lot of lag, even with turning down the OpenGL settings and lowering desktop resolution to 800X600 from 1024X768.
Thanks for any help.